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    Class Unsqueeze

    Represents an Unsqueeze layer. The layer computes the output tensor by reshaping the input tensor by adding dimensions of size 1 at the given axes.

    Inheritance
    Object
    Layer
    Unsqueeze
    Inherited Members
    Layer.inputs
    Layer.name
    Layer.outputs
    Layer.flags
    Layer.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Unity.Sentis.Layers
    Syntax
    [Serializable]
    public class Unsqueeze : Layer

    Constructors

    Unsqueeze(String, String, String)

    Initializes and returns an instance of Unsqueeze layer.

    Declaration
    public Unsqueeze(string name, string input, string axes)
    Parameters
    Type Name Description
    String name

    The name to use for the output tensor of the layer.

    String input

    The name to use for the input tensor of the layer.

    String axes

    The name to use for the 1D axes tensor of the layer.

    Methods

    Execute(Tensor[], ExecutionContext)

    Executes the layer using the operations and variables from the ExecutionContext and returns the output tensor.

    If the layer has more than one output, output tensors are saved to variables.

    Declaration
    public override Tensor Execute(Tensor[] inputTensors, ExecutionContext ctx)
    Parameters
    Type Name Description
    Tensor[] inputTensors
    ExecutionContext ctx
    Returns
    Type Description
    Tensor
    Overrides
    Layer.Execute(Tensor[], ExecutionContext)
    In This Article
    • Constructors
      • Unsqueeze(String, String, String)
    • Methods
      • Execute(Tensor[], ExecutionContext)
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