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    Changelog

    All notable changes to this package will be documented in this file.

    The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

    [1.1.1-exp.2] - 2023-08-31

    Fixed

    • Fixed inference with multiple Conv layers with different attributes in same model
    • Fixed inference for AveragePool and MaxPool with large channel counts on GPUPixel
    • Fixed batched MatMul inference on GPUCompute and GPUCommandBuffer
    • Fixed Conv inference with no bias on GPUCompute and GPUCommandBuffer
    • Fixed inspector view when model can't be loaded
    • Made Mode.Load(FileStream) added

    [1.1.1-exp.1] - 2023-08-31

    Fixed

    • Fixed faulty Transpose optimization
    • Fixed documentation titles
    • Fixed problem in BatchNormalization optimization pass
    • Fixed ReduceMean inference error
    • Fixed Reduce issues on Unity 2021.3.30f on iOS devices

    [1.1.0-exp.2] - 2023-08-17

    Changed

    • Documentation was updated to 1.1.0

    [1.1.0-exp.1] - 2023-08-14

    Added

    • Added AsyncReadbackRequest and IsAsyncReadbackRequestDone for asynchronous readback from GPU
    • Added Shrink, Abs (int), Neg (int), Not, Sign, PRelu, Hardmax, OneHot to GPUPixel backend
    • Added And, Equal, Greater, GreaterOrEqual, IsInf, IsNaN, Less, LessOrEqual, Or, Xor, Where to GPUPixel backend
    • Added Add (int), Sub (int), Div (int), Pow (int), FMod (int), Mod (int), FMod (int), Mul(int), Sum (int), Min (int), Max (int) to GPUPixel backend
    • Added Expand (int), Concat (int), Slice (int), Transpose (int), Transpose (no permutations), Split (int), Tile, Resize (3D), Reshape (int) to GPUPixel backend
    • Added ReduceMax (int), ReduceMin (int), ReduceProd (int), ReduceSum (int), ReduceL1 (int), ReduceSumSquare (int), ArgMax, ArgMin to GPUPixel backend
    • Added Gather, GatherElements, GatherND, ScatterElements, ScatterND to GPUPixel backend
    • Added InstanceNormalization, AxisNormalization, RoiAlign, RandomUniform, RandomNormal, Bernoulli, Range, Trilu, CumSum to GPUPixel backend
    • Added MaxPool (1D), AveragePool (1D) to GPUPixel backend
    • Added Conv (1D and 3D) to GPUPixel backend
    • Added BatchNormalization layer and op
    • Added CreateBackend method to BackendFactory
    • Added SimplifyReshapeInputPass to optimizer to reduce shapes to constants when they are inputs to Reshape layer
    • Added data type inference and added data types to outputs in inspector
    • Added optimization passes to simplify and/or remove trivial Reshape, Expand, Tile, Reduce, Cast and CastLike layers
    • Added CustomLayer class to inherit custom layers from
    • Added 'Serialize To StreamingAssets' option for model asset
    • Added method to ModelLoader to Load from path
    • Added methods to ModelWriter to SaveModelDesc and SaveModelWeights to memory streams
    • Added 'Add', 'Div', 'Sub' and 'Mul' utility methods to Ops for operations between tensors and floats
    • Added 'Set' utility method to Ops to set a slice of a tensor from another tensor similar to NumPy

    Removed

    • Removed ScheduleAsyncDownload for asynchronous readback from GPU
    • Removed internal CPU cache for Tensors, Tensor on GPU must call MakeReadable to access tensor with indexes

    Changed

    • Split IOps interface to Ops class with helper functions and IBackend interface with backend methods
    • Improved Documentation for style, accuracy and clarity
    • Renamed uploadCache to clearOnInit for the Pin method
    • Changed Ops with int[] and float[] inputs to accept Span and ReadOnlySpan to reduce allocation
    • ConvTranspose now imports with default pads and strides when they aren't provided
    • Optimized Broadcast ops speed (Add, Div, Sub, Mul, Pow...) on GPUCompute and GPUCommandBuffer
    • Optimized Reduce ops speed (ReduceMax, ReduseSum....) on GPUCompute and GPUCommandBuffer
    • Optimized Transpose ops speed on GPUCompute and GPUCommandBuffer
    • Optimized LSTM speed on GPUCompute and GPUCommandBuffer
    • Made RoundDenormalWeightsPass part of optimization passes and removed option from inspector
    • Unified shape inference and partial tensor inference to improve import time and better reduce number of layers in optimized model
    • Duplicated constants when used on both GPU and CPU to avoid unnecessary uploads and readbacks
    • Reduced memory and CPU overhead in model importer
    • Changed Conv and ConvTranspose to accept dynamic weight tensor and use "kernel_shape" parameter for shape inference
    • PeekOutput in IWorker no longer accepts 'prepareCacheForAccess' parameter (use MakeReadable on returned tensor instead)

    Fixed

    • Fixed MatMul for 1D input tensors
    • Fixed ConvTranspose to work with non 2D cases
    • Fixed Conv to accept null bias tensor
    • Fixed GPUPixel backend to work with TensorInts
    • Fixed import crash for model constants with zero length

    [1.0.0-exp.6] - 2023-06-26

    Added

    • First beta build.

    Contributors

    • Alexandre Ribard
    • Aurimas Petrovas
    • Bob Donovan
    • Giles Coope
    • Jeffrey Rainy
    • Mark Green
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