Class Transpose
Represents a Transpose
layer. The layer computes the output tensor by permuting the axes and data of the input tensor according to the given permutations.
Inherited Members
Namespace: Unity.Sentis.Layers
Syntax
[Serializable]
public class Transpose : Layer
Constructors
Transpose(String, String, Int32[])
Initializes and returns an instance of Transpose
layer with permutations as an array of integers.
Declaration
public Transpose(string name, string input, int[] permutations)
Parameters
Type | Name | Description |
---|---|---|
String | name | The name to use for the output tensor of the layer. |
String | input | The name to use for the input tensor of the layer. |
Int32[] | permutations | The axes to sample the output tensor from in the input tensor. |
Fields
permutations
The axes to sample the output tensor from in the input tensor.
If this is null
, the layer reverses the dimensions of the input tensor in the output tensor.
Declaration
public int[] permutations
Field Value
Type | Description |
---|---|
Int32[] |
Methods
Execute(Tensor[], ExecutionContext)
Executes the layer using the operations and variables from the ExecutionContext
and returns the output tensor.
If the layer has more than one output, output tensors are saved to variables.
Declaration
public override Tensor Execute(Tensor[] inputTensors, ExecutionContext ctx)
Parameters
Type | Name | Description |
---|---|---|
Tensor[] | inputTensors | |
ExecutionContext | ctx |
Returns
Type | Description |
---|---|
Tensor |
Overrides
ToString()
Returns a string that represents the Layer
.
Declaration
public override string ToString()
Returns
Type | Description |
---|---|
String |