Class RandomUniform
Represents a RandomUniform
random layer. This generates an output tensor of a given shape with random values in a uniform distribution between a given low
and high
, from an optional seed
value.
Inherited Members
Namespace: Unity.Sentis.Layers
Syntax
[Serializable]
public class RandomUniform : RandomLayer
Constructors
RandomUniform(String, Int32[], Single, Single, Nullable<Single>)
Initializes and returns an instance of RandomUniform
random layer.
Declaration
public RandomUniform(string name, int[] shape, float low, float high, float? seed)
Parameters
Type | Name | Description |
---|---|---|
String | name | The name to use for the output tensor of the layer. |
Int32[] | shape | The shape for the output tensor as an array of ints. |
Single | low | The lower end of the interval of the uniform distribution used to generate the output. |
Single | high | The upper end of the interval of the uniform distribution used to generate the output. |
Nullable<Single> | seed | The optional seed to use for the random number generation. If this is |
Fields
high
The upper end of the interval of the uniform distribution used to generate the output.
Declaration
public float high
Field Value
Type | Description |
---|---|
Single |
low
The lower end of the interval of the uniform distribution used to generate the output.
Declaration
public float low
Field Value
Type | Description |
---|---|
Single |
shape
The shape for the output tensor as a TensorShape
.
Declaration
public TensorShape shape
Field Value
Type | Description |
---|---|
TensorShape |
Methods
Execute(Tensor[], ExecutionContext)
Executes the layer using the operations and variables from the ExecutionContext
and returns the output tensor.
If the layer has more than one output, output tensors are saved to variables.
Declaration
public override Tensor Execute(Tensor[] inputTensors, ExecutionContext ctx)
Parameters
Type | Name | Description |
---|---|---|
Tensor[] | inputTensors | |
ExecutionContext | ctx |
Returns
Type | Description |
---|---|
Tensor |
Overrides
ToString()
Returns a string that represents the Layer
.
Declaration
public override string ToString()
Returns
Type | Description |
---|---|
String |