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    Class Trilu

    Represents a Trilu layer. The layer computes the output tensor by retaining the upper or lower triangular values from an input matrix or matrix batch and setting the other values to zero.

    Inheritance
    Object
    Layer
    Trilu
    Inherited Members
    Layer.inputs
    Layer.name
    Layer.outputs
    Layer.flags
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Unity.Sentis.Layers
    Syntax
    [Serializable]
    public class Trilu : Layer

    Constructors

    Trilu(String, String, String, TriluMode)

    Initializes and returns an instance of Trilu layer with k offset value.

    Declaration
    public Trilu(string name, string input, string k, TriluMode mode)
    Parameters
    Type Name Description
    String name

    The name to use for the output tensor of the layer.

    String input

    The name to use for the input tensor of the layer.

    String k

    The name to use for the scalar k offset tensor of the layer.

    TriluMode mode

    The lower or upper mode for the operation.

    Trilu(String, String, TriluMode)

    Initializes and returns an instance of Trilu layer with no k offset value.

    Declaration
    public Trilu(string name, string input, TriluMode mode)
    Parameters
    Type Name Description
    String name

    The name to use for the output tensor of the layer.

    String input

    The name to use for the input tensor of the layer.

    TriluMode mode

    The lower or upper mode for the operation.

    Fields

    mode

    The lower or upper mode for the operation.

    Declaration
    public TriluMode mode
    Field Value
    Type Description
    TriluMode

    Methods

    Execute(Tensor[], ExecutionContext)

    Executes the layer using the operations and variables from the ExecutionContext and returns the output tensor.

    If the layer has more than one output, output tensors are saved to variables.

    Declaration
    public override Tensor Execute(Tensor[] inputTensors, ExecutionContext ctx)
    Parameters
    Type Name Description
    Tensor[] inputTensors
    ExecutionContext ctx
    Returns
    Type Description
    Tensor
    Overrides
    Layer.Execute(Tensor[], ExecutionContext)

    ToString()

    Returns a string that represents the Layer.

    Declaration
    public override string ToString()
    Returns
    Type Description
    String
    Overrides
    Layer.ToString()
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