Class ThresholdedRelu
Represents an element-wise ThresholdedRelu
activation layer: f(x) = x if x > alpha, otherwise f(x) = 0.
Inherited Members
Namespace: Unity.Sentis.Layers
Syntax
[Serializable]
public class ThresholdedRelu : Activation
Constructors
ThresholdedRelu(String, String, Single)
Initializes and returns an instance of ThresholdedRelu
activation layer.
Declaration
public ThresholdedRelu(string name, string input, float alpha)
Parameters
Type | Name | Description |
---|---|---|
String | name | The name to use for the output tensor of the layer. |
String | input | The name to use for the input tensor of the layer. |
Single | alpha | The alpha value to use for the |
Fields
alpha
The alpha value to use for the ThresholdedRelu
activation function.
Declaration
public float alpha
Field Value
Type | Description |
---|---|
Single |
Methods
Execute(Tensor[], ExecutionContext)
Executes the layer using the operations and variables from the ExecutionContext
and returns the output tensor.
If the layer has more than one output, output tensors are saved to variables.
Declaration
public override Tensor Execute(Tensor[] inputTensors, ExecutionContext ctx)
Parameters
Type | Name | Description |
---|---|---|
Tensor[] | inputTensors | |
ExecutionContext | ctx |
Returns
Type | Description |
---|---|
Tensor |
Overrides
ToString()
Returns a string that represents the Layer
.
Declaration
public override string ToString()
Returns
Type | Description |
---|---|
String |