Class SpaceToDepth
Represents a SpaceToDepth layer. The layer computes the output tensor by permuting data from blocks of spatial data into depth.
Inherited Members
Namespace: Unity.Sentis.Layers
Syntax
[Serializable]
public class SpaceToDepth : Layer
Constructors
SpaceToDepth(String, String, Int32)
Initializes and returns an instance of SpaceToDepth layer with given starts, ends, axes, and steps.
Declaration
public SpaceToDepth(string name, string input, int blocksize)
Parameters
| Type | Name | Description |
|---|---|---|
| String | name | The name to use for the output tensor of the layer. |
| String | input | The name to use for the input tensor of the layer. |
| Int32 | blocksize | The size of the spatial blocks to move into depth. |
Fields
blocksize
The size of the spatial blocks to move into depth.
Declaration
public int blocksize
Field Value
| Type | Description |
|---|---|
| Int32 |
Methods
Execute(Tensor[], ExecutionContext)
Executes the layer using the operations and variables from the ExecutionContext and returns the output tensor.
If the layer has more than one output, output tensors are saved to variables.
Declaration
public override Tensor Execute(Tensor[] inputTensors, ExecutionContext ctx)
Parameters
| Type | Name | Description |
|---|---|---|
| Tensor[] | inputTensors | |
| ExecutionContext | ctx |
Returns
| Type | Description |
|---|---|
| Tensor |
Overrides
ToString()
Returns a string that represents the Layer.
Declaration
public override string ToString()
Returns
| Type | Description |
|---|---|
| String |