Class Softmax
Represents a Softmax activation layer along an axis: f(x, axis) = exp(X) / ReduceSum(exp(X), axis).
Inherited Members
Namespace: Unity.Sentis.Layers
Syntax
[Serializable]
public class Softmax : Activation
Constructors
Softmax(String, String, Int32)
Initializes and returns an instance of Softmax activation layer.
Declaration
public Softmax(string name, string input, int axis = -1)
Parameters
| Type | Name | Description |
|---|---|---|
| String | name | The name to use for the output tensor of the layer. |
| String | input | The name to use for the input tensor of the layer. |
| Int32 | axis | The axis along which to apply the |
Fields
axis
The axis along which to apply the Softmax activation function.
Declaration
public int axis
Field Value
| Type | Description |
|---|---|
| Int32 |
Methods
Execute(Tensor[], ExecutionContext)
Executes the layer using the operations and variables from the ExecutionContext and returns the output tensor.
If the layer has more than one output, output tensors are saved to variables.
Declaration
public override Tensor Execute(Tensor[] inputTensors, ExecutionContext ctx)
Parameters
| Type | Name | Description |
|---|---|---|
| Tensor[] | inputTensors | |
| ExecutionContext | ctx |
Returns
| Type | Description |
|---|---|
| Tensor |
Overrides
ToString()
Returns a string that represents the Layer.
Declaration
public override string ToString()
Returns
| Type | Description |
|---|---|
| String |