Class Sign
Represents an element-wise Sign math layer: f(x) = 1 if x > 0. f(x) = -1 if x < 0. Otherwise f(x) = 0.
Inherited Members
Namespace: Unity.Sentis.Layers
Syntax
[Serializable]
public class Sign : Layer
Constructors
Sign(String, String)
Initializes and returns an instance of Sign math layer.
Declaration
public Sign(string name, string input)
Parameters
| Type | Name | Description |
|---|---|---|
| String | name | The name to use for the output tensor of the layer. |
| String | input | The name to use for the input tensor of the layer. |
Methods
Execute(Tensor[], ExecutionContext)
Executes the layer using the operations and variables from the ExecutionContext and returns the output tensor.
If the layer has more than one output, output tensors are saved to variables.
Declaration
public override Tensor Execute(Tensor[] inputTensors, ExecutionContext ctx)
Parameters
| Type | Name | Description |
|---|---|---|
| Tensor[] | inputTensors | |
| ExecutionContext | ctx |
Returns
| Type | Description |
|---|---|
| Tensor |