Class ScatterND
Represents a ScatterND layer. This copies the input tensor and updates values at indexes specified by the indices tensor with values specified by the updates tensor.
ScatterND updates the values depending on the reduction mode used.
Inherited Members
Namespace: Unity.Sentis.Layers
Syntax
[Serializable]
public class ScatterND : Layer
Constructors
ScatterND(String, String, String, String, ScatterReductionMode)
Initializes and returns an instance of ScatterND layer.
Declaration
public ScatterND(string name, string input, string indices, string updates, ScatterReductionMode reduction)
Parameters
| Type | Name | Description |
|---|---|---|
| String | name | The name to use for the output tensor of the layer. |
| String | input | The name to use for the input tensor of the layer. |
| String | indices | The name to use for the indices tensor of the layer. |
| String | updates | The name to use for the updates tensor of the layer. |
| ScatterReductionMode | reduction | The reduction mode used to update the values as a |
Fields
reduction
The reduction mode used to update the values as a ScatterReductionMode.
Declaration
public ScatterReductionMode reduction
Field Value
| Type | Description |
|---|---|
| ScatterReductionMode |
Methods
Execute(Tensor[], ExecutionContext)
Executes the layer using the operations and variables from the ExecutionContext and returns the output tensor.
If the layer has more than one output, output tensors are saved to variables.
Declaration
public override Tensor Execute(Tensor[] inputTensors, ExecutionContext ctx)
Parameters
| Type | Name | Description |
|---|---|---|
| Tensor[] | inputTensors | |
| ExecutionContext | ctx |
Returns
| Type | Description |
|---|---|
| Tensor |
Overrides
ToString()
Returns a string that represents the Layer.
Declaration
public override string ToString()
Returns
| Type | Description |
|---|---|
| String |