Class ScatterND
Represents a ScatterND
layer. This copies the input tensor and updates values at indexes specified by the indices
tensor with values specified by the updates
tensor.
ScatterND
updates the values depending on the reduction mode used.
Inherited Members
Namespace: Unity.Sentis.Layers
Syntax
[Serializable]
public class ScatterND : Layer
Constructors
ScatterND(String, String, String, String, ScatterReductionMode)
Initializes and returns an instance of ScatterND
layer.
Declaration
public ScatterND(string name, string input, string indices, string updates, ScatterReductionMode reduction)
Parameters
Type | Name | Description |
---|---|---|
String | name | The name to use for the output tensor of the layer. |
String | input | The name to use for the input tensor of the layer. |
String | indices | The name to use for the indices tensor of the layer. |
String | updates | The name to use for the updates tensor of the layer. |
ScatterReductionMode | reduction | The reduction mode used to update the values as a |
Fields
reduction
The reduction mode used to update the values as a ScatterReductionMode
.
Declaration
public ScatterReductionMode reduction
Field Value
Type | Description |
---|---|
ScatterReductionMode |
Methods
Execute(Tensor[], ExecutionContext)
Executes the layer using the operations and variables from the ExecutionContext
and returns the output tensor.
If the layer has more than one output, output tensors are saved to variables.
Declaration
public override Tensor Execute(Tensor[] inputTensors, ExecutionContext ctx)
Parameters
Type | Name | Description |
---|---|---|
Tensor[] | inputTensors | |
ExecutionContext | ctx |
Returns
Type | Description |
---|---|
Tensor |
Overrides
ToString()
Returns a string that represents the Layer
.
Declaration
public override string ToString()
Returns
Type | Description |
---|---|
String |