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    Class Reduce

    Represents the abstract base class for reduction layers.

    Inheritance
    Object
    Layer
    Reduce
    ReduceL1
    ReduceL2
    ReduceLogSum
    ReduceLogSumExp
    ReduceMax
    ReduceMean
    ReduceMin
    ReduceProd
    ReduceSum
    ReduceSumSquare
    Inherited Members
    Layer.inputs
    Layer.name
    Layer.outputs
    Layer.flags
    Layer.Execute(Tensor[], ExecutionContext)
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Unity.Sentis.Layers
    Syntax
    [Serializable]
    public abstract class Reduce : Layer

    Constructors

    Reduce(String, String[], Boolean, Boolean)

    Initializes and returns an instance of Reduce reduction layer.

    Declaration
    protected Reduce(string name, string[] inputs, bool keepdims = true, bool noopWithEmptyAxes = false)
    Parameters
    Type Name Description
    String name

    The name to use for the output tensor of the layer.

    String[] inputs

    The name of the input tensor and optionally the axes tensor. If no axes tensor is provided, the layer performs the reduction according to the value of noopWithEmptyAxes.

    Boolean keepdims

    Whether to keep the axis dimension in the output tensor. The default value is true.

    Boolean noopWithEmptyAxes

    Whether to perform an identity operation if the input axes tensor is empty. The default value is false.

    Fields

    keepdims

    Whether to keep the axis dimension in the output tensor.

    Declaration
    public bool keepdims
    Field Value
    Type Description
    Boolean

    noopWithEmptyAxes

    Whether to perform an identity operation if the input axes tensor is empty.

    If this is false and the input axes tensor is empty then the reduction is applied on all axes of the input tensor.

    Declaration
    public bool noopWithEmptyAxes
    Field Value
    Type Description
    Boolean

    Methods

    ToString()

    Returns a string that represents the Layer.

    Declaration
    public override string ToString()
    Returns
    Type Description
    String
    Overrides
    Layer.ToString()
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