Class Hardmax
Represents a Hardmax activation layer along an axis: f(x, axis) = 1 if x is the first maximum value along the specified axis, otherwise f(x) = 0.
Inherited Members
Namespace: Unity.Sentis.Layers
Syntax
[Serializable]
public class Hardmax : Activation
Constructors
Hardmax(String, String, Int32)
Initializes and returns an instance of Hardmax activation layer.
Declaration
public Hardmax(string name, string input, int axis = -1)
Parameters
| Type | Name | Description |
|---|---|---|
| String | name | The name to use for the output tensor of the layer. |
| String | input | The name to use for the input tensor of the layer. |
| Int32 | axis | The axis along which to apply the |
Fields
axis
The axis along which to apply the Hardmax activation function.
Declaration
public int axis
Field Value
| Type | Description |
|---|---|
| Int32 |
Methods
Execute(Tensor[], ExecutionContext)
Executes the layer using the operations and variables from the ExecutionContext and returns the output tensor.
If the layer has more than one output, output tensors are saved to variables.
Declaration
public override Tensor Execute(Tensor[] inputTensors, ExecutionContext ctx)
Parameters
| Type | Name | Description |
|---|---|---|
| Tensor[] | inputTensors | |
| ExecutionContext | ctx |
Returns
| Type | Description |
|---|---|
| Tensor |
Overrides
ToString()
Returns a string that represents the Layer.
Declaration
public override string ToString()
Returns
| Type | Description |
|---|---|
| String |