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    Class GatherND

    Represents a GatherND layer. This takes slices of values from the batched input tensor indexed by the indices tensor.

    Inheritance
    Object
    Layer
    GatherND
    Inherited Members
    Layer.inputs
    Layer.name
    Layer.outputs
    Layer.flags
    Layer.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Unity.Sentis.Layers
    Syntax
    [Serializable]
    public class GatherND : Layer

    Constructors

    GatherND(String, String, String, Int32)

    Initializes and returns an instance of GatherND layer.

    Declaration
    public GatherND(string name, string input, string indices, int batchDims)
    Parameters
    Type Name Description
    String name

    The name to use for the output tensor of the layer.

    String input

    The name to use for the input tensor of the layer.

    String indices

    The name to use for the indices tensor of the layer.

    Int32 batchDims

    The number of batch dimensions of the input tensor, the gather begins at the next dimension.

    Fields

    batchDims

    The number of batch dimensions of the input tensor. The gather begins at the next dimension.

    Declaration
    public int batchDims
    Field Value
    Type Description
    Int32

    Methods

    Execute(Tensor[], ExecutionContext)

    Executes the layer using the operations and variables from the ExecutionContext and returns the output tensor.

    If the layer has more than one output, output tensors are saved to variables.

    Declaration
    public override Tensor Execute(Tensor[] inputTensors, ExecutionContext ctx)
    Parameters
    Type Name Description
    Tensor[] inputTensors
    ExecutionContext ctx
    Returns
    Type Description
    Tensor
    Overrides
    Layer.Execute(Tensor[], ExecutionContext)
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