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    Class DepthToSpace

    Represents a DepthToSpace layer. The layer computes the output tensor by permuting data from depth into blocks of spatial data.

    Inheritance
    Object
    Layer
    DepthToSpace
    Inherited Members
    Layer.inputs
    Layer.name
    Layer.outputs
    Layer.flags
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Unity.Sentis.Layers
    Syntax
    [Serializable]
    public class DepthToSpace : Layer

    Constructors

    DepthToSpace(String, String, Int32, DepthToSpaceMode)

    Initializes and returns an instance of DepthToSpace layer.

    Declaration
    public DepthToSpace(string name, string input, int blocksize, DepthToSpaceMode mode)
    Parameters
    Type Name Description
    String name

    The name to use for the output tensor of the layer.

    String input

    The name to use for the input tensor of the layer.

    Int32 blocksize

    The size of the blocks to move the depth data into.

    DepthToSpaceMode mode

    The ordering of the data in the output tensor as a DepthToSpaceMode.

    Fields

    blocksize

    The size of the blocks to move the depth data into.

    Declaration
    public int blocksize
    Field Value
    Type Description
    Int32

    mode

    The ordering of the data in the output tensor as a DepthToSpaceMode.

    Declaration
    public DepthToSpaceMode mode
    Field Value
    Type Description
    DepthToSpaceMode

    Methods

    Execute(Tensor[], ExecutionContext)

    Executes the layer using the operations and variables from the ExecutionContext and returns the output tensor.

    If the layer has more than one output, output tensors are saved to variables.

    Declaration
    public override Tensor Execute(Tensor[] inputTensors, ExecutionContext ctx)
    Parameters
    Type Name Description
    Tensor[] inputTensors
    ExecutionContext ctx
    Returns
    Type Description
    Tensor
    Overrides
    Layer.Execute(Tensor[], ExecutionContext)

    ToString()

    Returns a string that represents the Layer.

    Declaration
    public override string ToString()
    Returns
    Type Description
    String
    Overrides
    Layer.ToString()
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