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    Class Dense

    Represents a Dense math operation layer which performs a matrix multiplication operation: f(x, w, b) = X x W + B.

    This supports numpy-style broadcasting of input tensors.

    Inheritance
    Object
    Layer
    FusedActivation
    Dense
    Inherited Members
    FusedActivation.fusedActivation
    FusedActivation.ToString()
    Layer.inputs
    Layer.name
    Layer.outputs
    Layer.flags
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Unity.Sentis.Layers
    Syntax
    [Serializable]
    public class Dense : FusedActivation

    Constructors

    Dense(String, String, String, String, FusableActivation)

    Initializes and returns an instance of Dense math operation layer.

    Declaration
    public Dense(string name, string input, string weights, string bias, FusableActivation fusedActivation = FusableActivation.None)
    Parameters
    Type Name Description
    String name

    The name to use for the output tensor of the layer.

    String input

    The name to use for the first input tensor of the layer.

    String weights

    The name to use for the weights input tensor of the layer.

    String bias

    The name to use for the bias input tensor of the layer.

    FusableActivation fusedActivation

    The fusable activation to apply to the output tensor of the layer.

    Methods

    Execute(Tensor[], ExecutionContext)

    Executes the layer using the operations and variables from the ExecutionContext and returns the output tensor.

    If the layer has more than one output, output tensors are saved to variables.

    Declaration
    public override Tensor Execute(Tensor[] inputTensors, ExecutionContext ctx)
    Parameters
    Type Name Description
    Tensor[] inputTensors
    ExecutionContext ctx
    Returns
    Type Description
    Tensor
    Overrides
    Layer.Execute(Tensor[], ExecutionContext)
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