Segmentation Camera
The segmentation camera provides ground truth labels for a scene.
Implementation details
This camera generates a label value for each object in the scene, instead of an intensity/color image. More specifically, it will assign every Renderer in the scene a unique color in the output.
This isn't used to model a real camera, but as a ground truth. For example, you can use this to train a machine learning algorithm that segments a scene into objects.
Inputs
Input | Description |
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ResolutionH | Horizontal number of photocells on the photosensor array. |
ResolutionV | Vertical number of photocells on the photosensor array. |
SensorSizeH | Physical width of the photosensor array, in millimeters. |
SensorSizeV | Physical height of the photosensor array, in millimeters. |
FramesPerSecond | Number of captured frames per second. |
Outputs
Output | Description |
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Frame | A render texture resident on the GPU storing object labels. |
OutTranscode | Provides a context for executing sampling custom passes, which then passes through the GPU processing pipeline. |
FieldOfView | The field of view, driven by focal length and sensor size. |