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    RedCamera

    The red camera applies a filter to only output the red channel, used to simulate a near-IR camera.

    Red Camera

    Inputs

    Input Description
    ResolutionH Horizontal number of photocells on the photosensor array.
    ResolutionV Vertical number of photocells on the photosensor array.
    SensorSizeH Physical width of the photosensor array, in millimeters.
    SensorSizeV Physical height of the photosensor array, in millimeters.
    FramesPerSecond Number of captured frames per second. Automatically capped to 1 / ExposureTime.
    ExposureTime The amount of time the photosensor is capturing light, in seconds.
    Gain Amplification factor applied to the captured light. 1.0 is the default gain; more than 1.0 is brighter; less than 1.0 is darker.

    Outputs

    The output of this sensor doesn't have gamma correction. So if you display the output directly on screen, it might appear darker than expected.

    Output Description
    Frame A render texture resident on the GPU with intensity stored in lumens.
    OutTranscode Provides a context for executing sampling custom passes, which then passes through the GPU processing pipeline.
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