Field imageName
Namespace: Mechatronics.SensorSDK
Assembly: solution.dll
Syntax
[Tooltip("Name of the gameObject to generate into canvas/CameraViewFrame that will contain the texture/raw image.")]
[Field("ImageName", PortDirection.Left, FieldExtra.Read)]
[SerializeField]
protected PortType<string> imageName
Returns
Type | Description |
---|---|
PortType<string> |