Field relativeDepthError
The relative depth error input is a curve that provides the relative error over the distance. The lidar range [minDistance, maxDistance] is normalized on the X axis between [0, 1]. This curve is uniformly sampled, by the photosensor, and sent to the shader as a 1D texture of 2048 samples.
To compute the error, in the shader, we sample the relative depth error textured mentioned above based on the distance. We take a normally distributed random number and we scale it according to the relative error. Then we apply the error on the measured distance.
Namespace: Mechatronics.SensorSDK
Assembly: solution.dll
Syntax
[Tooltip("Apply the relative error corresponding to the curve with a normal distribution. (0 means no relative error).")]
[Field("Relative depth error", PortDirection.Left, FieldExtra.Read)]
[SerializeField]
public PortType<AnimationCurve> relativeDepthError
Returns
Type | Description |
---|---|
PortType<AnimationCurve> |