Class PhotosensorToIntensityV2
Expose the conversion of photosensor sampling data to an intensity 2D texture as a node in SystemGraph.
Inheritance
PhotosensorToIntensityV2
Inherited Members
NodeRuntime._parent
NodeRuntime._portList
NodeRuntime._queryPath
NodeRuntime._tickCPUTimeNs
NodeRuntime.Initialize(SystemGraphComponent)
NodeRuntime.FixedUpdate()
NodeRuntime.InitializeDynamicPorts(SystemGraphComponent)
Namespace: Mechatronics.SensorSDK
Assembly: solution.dll
Syntax
[NodeCategory("Photosensor Transcoder", "PhotosensorToIntensity v2", NodeTick.Asynchronous, (LifeCycle)0, 0, NodeMode.Standard, false)]
[HelpURL("https://docs.unity3d.com/Packages/com.unity.sensorsdk@2.1/manual/NodeReference/PhotosensorTranscoder/PhotosensorToIntensity.html")]
public class PhotosensorToIntensityV2 : PhotosensorToTextureV2
Constructors
Name | Description |
---|---|
PhotosensorToIntensityV2() | Initializes and returns an instance of PhotosensorToIntensityV2. |
Fields
Name | Description |
---|---|
intensity |
Methods
Name | Description |
---|---|
SetOutputTexture(RenderTexture) | This function is called upon processing the data extraction, the output texture may now be used for proceeding gpu operations. |