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    Class PhotosensorToInstanceSegmentationV2

    Maps object IDs to label IDs from a IdLabelConfig configuration. Instance segmentation assigns a distinct label ID per game object instance.

    Inheritance
    object
    NodeRuntime
    Transcoder
    PhotosensorTranscoder
    PhotosensorToTextureV2
    PhotosensorToSegmentationV2
    PhotosensorToInstanceSegmentationV2
    Inherited Members
    PhotosensorToSegmentationV2.kTranslationTablePropID
    PhotosensorToSegmentationV2.segmentation
    PhotosensorToSegmentationV2.Enable(Scheduler.ClockState)
    PhotosensorToSegmentationV2.Transcode(CustomPassContext)
    PhotosensorToSegmentationV2.Disable()
    PhotosensorToSegmentationV2.InternalBindExtraParameters(CommandBuffer)
    PhotosensorToSegmentationV2.SetOutputTexture(RenderTexture)
    PhotosensorToTextureV2.height
    PhotosensorToTextureV2._outputBuffer
    PhotosensorToTextureV2._kernelName
    PhotosensorToTextureV2._outputTextureFormat
    PhotosensorToTextureV2._outputTextureID
    PhotosensorToTextureV2.Height
    PhotosensorToTextureV2.Width
    PhotosensorTranscoder.frame
    PhotosensorTranscoder.SampleCountPerFrame
    PhotosensorTranscoder.InitializeSensorSDKShaderKernel(string)
    PhotosensorTranscoder.IsValidForTranscode()
    Transcoder.inTranscode
    Transcoder.outTranscode
    Transcoder._computeShader
    Transcoder.EnableInterfaceOnChangeEvent()
    Transcoder.DisableInterfaceOnChangeEvent()
    Transcoder.InitializeSensorSDKComputeShader(string, string)
    Transcoder.Release()
    NodeRuntime._parent
    NodeRuntime._portList
    NodeRuntime._queryPath
    NodeRuntime._tickCPUTimeNs
    NodeRuntime.Initialize(SystemGraphComponent)
    NodeRuntime.InternalInitialize()
    NodeRuntime.Start()
    NodeRuntime.OnTick(double, double, Scheduler.ClockState, Scheduler.Signal)
    NodeRuntime.Update()
    NodeRuntime.FixedUpdate()
    NodeRuntime.OnPortAdded(string, Type, string, PortDirection, FieldExtra, ref IPortType)
    NodeRuntime.OnPortRemoved(string)
    NodeRuntime.InitializeDynamicPorts(SystemGraphComponent)
    NodeRuntime.QueryPath
    NodeRuntime.TickCPUTimeNs
    NodeRuntime.PortDataList
    Namespace: Mechatronics.SensorSDK
    Assembly: solution.dll
    Syntax
    [NodeCategory("Photosensor Transcoder", "PhotosensorToInstanceSegmentation v2", NodeTick.Asynchronous, (LifeCycle)0, 0, NodeMode.Standard, false)]
    [HelpURL("https://docs.unity3d.com/Packages/com.unity.sensorsdk@2.1/manual/NodeReference/PhotosensorTranscoder/PhotosensorToInstanceSegmentation.html")]
    public class PhotosensorToInstanceSegmentationV2 : PhotosensorToSegmentationV2

    Constructors

    Name Description
    PhotosensorToInstanceSegmentationV2()

    Initializes and returns an instance of PhotosensorToInstanceSegmentationV2.

    Methods

    Name Description
    InternalBuildTranslationTable()

    Creates the _gpuTranslationTable used to convert labels to the output texture.

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