Class PhotosensorArrayNode
Expose the photosensor array, in deferred rendering mode, implementation as a node in SystemGraph.
Inherited Members
NodeRuntime._parent
NodeRuntime._portList
NodeRuntime._queryPath
NodeRuntime._tickCPUTimeNs
NodeRuntime.Initialize(SystemGraphComponent)
NodeRuntime.FixedUpdate()
NodeRuntime.InitializeDynamicPorts(SystemGraphComponent)
Namespace: Mechatronics.SensorSDK
Assembly: solution.dll
Syntax
[NodeCategory("Photosensors", "PhotosensorArray", NodeTick.Asynchronous, (LifeCycle)0, 0, NodeMode.Standard, false)]
[HelpURL("https://docs.unity3d.com/Packages/com.unity.sensorsdk@2.1/manual/DeveloperGuide/PhotosensorArrays.html")]
public class PhotosensorArrayNode : PhotosensorArray
Fields
Name | Description |
---|---|
lensBinding | Position and orientation of the photosensor array in space (scale is ignored). |
Methods
Name | Description |
---|---|
Disable() | Forwarded OnDisable Unity event from the parent SystemGraphComponent |
Enable(ClockState) | Forwarded OnEnable Unity event from the parent SystemGraphComponent |
InternalOnTrigger() | Allows any child to be notified when OnTrigger is called, to add any other process. |