docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class FrameBundler

    A node responsible for collecting incoming photosensor samples corresponding to a full lidar sweep and packaging them out into a sensor frame.

    Inheritance
    object
    NodeRuntime
    Transcoder
    FrameBundler
    Inherited Members
    Transcoder.inTranscode
    Transcoder.outTranscode
    Transcoder._computeShader
    Transcoder.EnableInterfaceOnChangeEvent()
    Transcoder.DisableInterfaceOnChangeEvent()
    Transcoder.InitializeSensorSDKComputeShader(string, string)
    Transcoder.Release()
    NodeRuntime._parent
    NodeRuntime._portList
    NodeRuntime._queryPath
    NodeRuntime._tickCPUTimeNs
    NodeRuntime.Initialize(SystemGraphComponent)
    NodeRuntime.InternalInitialize()
    NodeRuntime.Start()
    NodeRuntime.OnTick(double, double, Scheduler.ClockState, Scheduler.Signal)
    NodeRuntime.Update()
    NodeRuntime.FixedUpdate()
    NodeRuntime.OnPortAdded(string, Type, string, PortDirection, FieldExtra, ref IPortType)
    NodeRuntime.OnPortRemoved(string)
    NodeRuntime.InitializeDynamicPorts(SystemGraphComponent)
    NodeRuntime.QueryPath
    NodeRuntime.TickCPUTimeNs
    NodeRuntime.PortDataList
    Namespace: Mechatronics.SensorSDK
    Assembly: solution.dll
    Syntax
    [NodeCategory("Transcoder", "Frame Bundler", NodeTick.Asynchronous, (LifeCycle)0, 0, NodeMode.Standard, false)]
    [HelpURL("https://docs.unity3d.com/Packages/com.unity.sensorsdk@2.1/manual/NodeReference/Transcoder/FrameBundler.html")]
    public class FrameBundler : Transcoder

    Fields

    Name Description
    frame
    kNumRollingBuffers

    How many rolling buffers to keep.

    photosensorData
    reset
    sampleCountPerTrigger
    triggerCountPerFrame

    Properties

    Name Description
    SampleCountPerFrame

    The number of samples (pixels, for images) per output frame.

    Methods

    Name Description
    Disable()

    Disables the accumulator.

    Enable(ClockState)

    Initialize shaders and buffer chain.

    Transcode(CustomPassContext)

    Provide an interface to all transcoder to execute transcoding

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)