Class DemosaickingBoxFilter
A box filter demosaicking algorithm is a digital image process used to reconstruct a full color image from the incomplete color samples output from a photosensorArray. Reference : https://en.wikipedia.org/wiki/Demosaicing#:~:text=A%20demosaicing%20(also%20de%2Dmosaicing,CFA%20interpolation%20or%20color%20reconstruction.
Inherited Members
NodeRuntime._parent
NodeRuntime._portList
NodeRuntime._queryPath
NodeRuntime._tickCPUTimeNs
NodeRuntime.Initialize(SystemGraphComponent)
NodeRuntime.FixedUpdate()
NodeRuntime.InitializeDynamicPorts(SystemGraphComponent)
Namespace: Mechatronics.SensorSDK
Assembly: solution.dll
Syntax
[NodeCategory("Image Processing", "DemosaickingBoxFilter", NodeTick.Asynchronous, (LifeCycle)0, 0, NodeMode.Standard, false)]
[HelpURL("https://docs.unity3d.com/Packages/com.unity.sensorsdk@2.1/manual/DeveloperGuide/Transcoders.html")]
public class DemosaickingBoxFilter : RenderTextureTranscoder
Fields
Name | Description |
---|---|
mosaicPattern |
Methods
Name | Description |
---|---|
Disable() | Disable on change event and free graphic resources. |
Enable(ClockState) | Enable on change event on the render texture input and initialize the compute shader. |
Transcode(CustomPassContext) | Add the demosaicking box filter to the camera command buffer. |