RedCamera
The red camera applies a filter to only output the red channel, used to simulate a near-IR camera.

Inputs
| Input | Description |
|---|---|
| ResolutionH | Horizontal number of photocells on the photosensor array. |
| ResolutionV | Vertical number of photocells on the photosensor array. |
| SensorSizeH | Physical width of the photosensor array, in millimeters. |
| SensorSizeV | Physical height of the photosensor array, in millimeters. |
| FramesPerSecond | Number of captured frames per second. Automatically capped to 1 / ExposureTime. |
| ExposureTime | The amount of time the photosensor is capturing light, in seconds. |
| Gain | Amplification factor applied to the captured light. 1.0 is the default gain; more than 1.0 is brighter; less than 1.0 is darker. |
Outputs
The output of this sensor doesn't have gamma correction. So if you display the output directly on screen, it might appear darker than expected.
| Output | Description |
|---|---|
| Frame | A render texture resident on the GPU with intensity stored in lumens. |
| OutTranscode | Provides a context for executing sampling custom passes, which then passes through the GPU processing pipeline. |