docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Struct PointXYZI

    Represents a point in a point cloud.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Mechatronics.SensorSDK
    Assembly: solution.dll
    Syntax
    [GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "C:\\temp\\com.unity.sensorsdk@2.0\\Packages\\com.unity.sensorsdk\\Runtime\\Sensors\\Components\\PointXYZI.cs", needAccessors = false)]
    public struct PointXYZI

    Fields

    Name Description
    intensity

    Intensity of the light reflected from the surface at this point. (Watts/m^2)

    position

    Cartesian position of the point.

    Properties

    Name Description
    IsValid

    Use to reject invalid point in the point cloud. An invalid point is a point with coordinates (0, 0, 0).

    Size

    Return the size in byte of PointXYZI

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)