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    Struct CameraDesc

    Describe the required parameter to build a camera.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Mechatronics.SensorSDK
    Assembly: solution.dll
    Syntax
    public struct CameraDesc

    Fields

    Name Description
    CameraOrder

    Used to define a rendering order for all photosensor array. (0 is highest priority)

    ExposureTime

    The amount of time the photosensor is capturing light, in seconds

    Gain

    Amplification factor applied to the captured light. 1.0 is the default gain, more than 1.0 is brighter, less than 1.0 is darker.

    lensDesc

    Describe a standard unity camera lens system. If set to null, it will use the default value when creating a new camera

    renderBufferHeight

    Number of vertical pixels

    renderBufferWidth

    Number of horizontal pixels

    renderTextureFormat

    Color format of the texture used to store the sampling output

    renderTextureReadWrite

    Define if the texture must have a native gamma correction when storing values.

    sensorHeight

    Height of the physical sensor in millimeters

    sensorWidth

    Width of the physical sensor in millimeters

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