docs.unity3d.com
    Show / Hide Table of Contents

    Adding a sensor to your simulation

    After importing the sensor library, you can follow these steps to add a sensor to your scene.

    1. Select the desired sensor from the Samples/SensorSDK/<SDK version name>/
    2. Drag the Prefab into the Hierarchy view. Put Sensor In A Simulation
    Note

    The sensors include a viewer enabled by default. If you want to review the default view on the sensor data, you can deactivate the system graph component associated to the viewer by removing the check mark on the component as seen in the picture below. Disable Viewer

    Back to top
    Terms of use
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023