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    Class ASDImporter

    This class is responsible to import materials from Analytical Spectrum Distribution website : https://crustal.usgs.gov/speclab/QueryAll07a.php

    Inheritance
    Object
    Object
    AssetImporter
    ScriptedImporter
    ASDImporter
    Inherited Members
    ScriptedImporter.OnImportAsset(AssetImportContext)
    ScriptedImporter.SupportsRemappedAssetType(Type)
    AssetImporter.SetAssetBundleNameAndVariant(String, String)
    AssetImporter.GetAtPath(String)
    AssetImporter.SaveAndReimport()
    UnityEditor.AssetImporter.AddRemap(UnityEditor.AssetImporter.SourceAssetIdentifier, UnityEngine.Object)
    UnityEditor.AssetImporter.RemoveRemap(UnityEditor.AssetImporter.SourceAssetIdentifier)
    AssetImporter.GetExternalObjectMap()
    AssetImporter.assetPath
    AssetImporter.importSettingsMissing
    UnityEditor.AssetImporter.assetTimeStamp
    AssetImporter.userData
    AssetImporter.assetBundleName
    AssetImporter.assetBundleVariant
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(Object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, Boolean)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, Boolean)
    Object.Destroy(Object, Single)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, Boolean)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, Boolean)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, Single)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
    Object.FindObjectOfType<T>()
    UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.FindObjectOfType(Type, Boolean)
    Object.ToString()
    Object.name
    Object.hideFlags
    Namespace: Global Namespace
    Syntax
    [ScriptedImporter(1, "asd")]
    public class ASDImporter : ScriptedImporter

    Methods

    OnImportAsset(AssetImportContext)

    Take the reflectance over wavelength and store it into a Texture2D

    Declaration
    public override void OnImportAsset(AssetImportContext ctx)
    Parameters
    Type Name Description
    AssetImportContext ctx

    Current context to store the import ouput.

    Overrides
    ScriptedImporter.OnImportAsset(AssetImportContext)
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    Generated by DocFX on 18 October 2023