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    Class PythonRunner

    This class encapsulates the Unity Editor API support for Python.

    Inheritance
    object
    PythonRunner
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.Scripting.Python
    Assembly: Unity.Scripting.Python.Editor.dll
    Syntax
    public static class PythonRunner

    Properties

    IsInitialized

    Verify whether Python has been initialized yet.

    Normally you'd simply call EnsureInitialized without checking. This access is principally useful when shutting down.

    Declaration
    public static bool IsInitialized { get; }
    Property Value
    Type Description
    bool

    PythonInterpreter

    The full path to the Python interpreter.

    Accessing this initializes Python if it hasn't been already.

    Declaration
    public static string PythonInterpreter { get; }
    Property Value
    Type Description
    string

    A string representing the full path to the Python executable.

    PythonVersion

    The version of the Python interpreter.

    Accessing this initializes Python if it hasn't been already.

    Declaration
    public static string PythonVersion { get; }
    Property Value
    Type Description
    string

    A string representing the version.

    Methods

    EnsureInitialized()

    Ensures the Python API is initialized.

    Safe to call frequently.

    Throws if there's an installation error.

    Declaration
    public static void EnsureInitialized()

    RunFile(string, string)

    Runs a Python script in the Unity process.

    Declaration
    public static void RunFile(string pythonFileToExecute, string scopeName = null)
    Parameters
    Type Name Description
    string pythonFileToExecute

    The script to execute.

    string scopeName

    Value to write to Python special variable __name__

    RunString(string, string)

    Runs Python code in the Unity process.

    Declaration
    public static void RunString(string pythonCodeToExecute, string scopeName = null)
    Parameters
    Type Name Description
    string pythonCodeToExecute

    The code to execute.

    string scopeName

    Value to write to Python special variable __name__

    SpawnShell()

    Spawns a Windows Powershell with the PATH set up to find the Python Scripting's installed Python interpreter.

    Declaration
    public static void SpawnShell()
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