Class PySideExample | Python for Unity | 2.1.1-preview.1
docs.unity3d.com
    Show / Hide Table of Contents

    Class PySideExample

    This is a simplified example of how to create a menu item to launch a python client that then connects back to Unity.

    Inheritance
    Object
    PySideExample
    Namespace: PythonExample
    Syntax
    public class PySideExample

    Methods

    OnHierarchyChanged()

    Called by the editor when the scene hierarchy changed (an object got created, deleted, or reparented).

    Declaration
    public static void OnHierarchyChanged()

    OnMenuClick()

    Menu to launch the client

    Declaration
    [MenuItem("Python/Examples/PySide Example")]
    public static void OnMenuClick()

    Subscribe()

    Called by the client when it's been spawned, to register to the hierarchyChanged event.

    Declaration
    public static void Subscribe()
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023