Interface IClusterOutput
Build context object containing the mapping of objects to the clusters created by the ClusterBuildLayout task.
Namespace: UnityEditor.Build.Pipeline.Tasks
Assembly: Unity.ScriptableBuildPipeline.Editor.dll
Syntax
public interface IClusterOutput : IContextObject
Properties
ObjectToCluster
The mapping of each object to the id of the cluster that contains it.
Declaration
Dictionary<ObjectIdentifier, Hash128> ObjectToCluster { get; }
Property Value
| Type | Description |
|---|---|
| Dictionary<ObjectIdentifier, Hash128> |
ObjectToLocalID
The mapping of each object to its local file identifier within its cluster.
Declaration
Dictionary<ObjectIdentifier, long> ObjectToLocalID { get; }
Property Value
| Type | Description |
|---|---|
| Dictionary<ObjectIdentifier, long> |