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    Class AssemblyUtility

    Utility class for working with assemblies in a CoreCLR-compatible way.

    Inheritance
    object
    AssemblyUtility
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.Build.Pipeline.Utilities
    Assembly: Unity.ScriptableBuildPipeline.dll
    Syntax
    public static class AssemblyUtility

    Methods

    GetAssemblies()

    Gets all loaded assemblies. Uses CoreCLR-compatible API on Unity 6000.5 or newer.

    Declaration
    public static IEnumerable<Assembly> GetAssemblies()
    Returns
    Type Description
    IEnumerable<Assembly>

    Array of all loaded assemblies.

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