Class ContentFileFixture.ContentBuildCatalog
Implements
Inherited Members
Namespace: UnityEditor.Build.Pipeline.Tests.ContentLoad
Assembly: Unity.ScriptableBuildPipeline.Tests.dll
Syntax
public class ContentFileFixture.ContentBuildCatalog : IDisposable
Constructors
ContentBuildCatalog(string, ContentFileFixture)
Declaration
public ContentBuildCatalog(string name, ContentFileFixture fixture)
Parameters
| Type | Name | Description |
|---|---|---|
| string | name | |
| ContentFileFixture | fixture |
Methods
Add(AssetBundleBuild)
Declaration
public void Add(AssetBundleBuild build)
Parameters
| Type | Name | Description |
|---|---|---|
| AssetBundleBuild | build |
Dispose()
Declaration
public void Dispose()