Enum ReturnCode
Options for scriptable build pipeline return codes. Int values of these return codes are standardized to 0 or greater for Success and -1 or less for Error.
Namespace: UnityEditor.Build.Pipeline
Assembly: Unity.ScriptableBuildPipeline.Editor.dll
Syntax
public enum ReturnCode
  Fields
| Name | Description | 
|---|---|
| Canceled | Use to indicate that the operation was cancelled.  | 
      
| Error | Use to indicate that the operation encountered an error.  | 
      
| Exception | Use to indicate that the operation encountered an exception.  | 
      
| MissingRequiredObjects | Use to indicate that the operation failed because it was missing the required objects.  | 
      
| Success | Use to indicate that the operation suceeded.  | 
      
| SuccessCached | Use to indicate that the operation suceeded.  | 
      
| SuccessNotRun | Use to indicate that the operation suceeded but did not actually execute.  | 
      
| UnsavedChanges | Use to indicate that the operation failed because there are unsaved scene changes.  |