Class BundleExplictObjectLayout
Optional context object used for overriding the location where specific objects will be serialized
Inherited Members
Namespace: UnityEditor.Build.Pipeline
Assembly: Unity.ScriptableBuildPipeline.Editor.dll
Syntax
[Serializable]
public class BundleExplictObjectLayout : IBundleExplictObjectLayout, IContextObject
  Constructors
BundleExplictObjectLayout()
Default constructor, initializes properties to defaults
Declaration
public BundleExplictObjectLayout()
  Properties
ExplicitObjectLocation
Map listing object identifiers and their new bundle location
Declaration
public Dictionary<ObjectIdentifier, string> ExplicitObjectLocation { get; set; }
  Property Value
| Type | Description | 
|---|---|
| Dictionary<ObjectIdentifier, string> |