Class CommonStrings
Static class of common strings and string formats used through out the build process
Inherited Members
Namespace: UnityEditor .Build.Utilities
Assembly: Unity.ScriptableBuildPipeline.Editor.dll
Syntax
public static class CommonStrings
Fields
AssetBundleNameFormat
Default Asset Bundle internal file name format
Declaration
public const string AssetBundleNameFormat = "archive:/{0}/{0}"
Field Value
Type | Description |
---|---|
string |
SceneBundleNameFormat
Default Scene Bundle internal file name format
Declaration
public const string SceneBundleNameFormat = "archive:/{0}/{1}.sharedAssets"
Field Value
Type | Description |
---|---|
string |
UnityBuiltInExtraPath
Unity Built-In Extras path
Declaration
public const string UnityBuiltInExtraPath = "resources/unity_builtin_extra"
Field Value
Type | Description |
---|---|
string |
UnityDefaultResourcePath
Unity Default Resources path
Declaration
public const string UnityDefaultResourcePath = "library/unity default resources"
Field Value
Type | Description |
---|---|
string |
UnityEditorResourcePath
Unity Editor Resources path
Declaration
public const string UnityEditorResourcePath = "library/unity editor resources"
Field Value
Type | Description |
---|---|
string |