Class StripUnusedSpriteSources
Removes all unusued sprite source data from asset references and scene references.
Implements
Inherited Members
Namespace: UnityEditor.Build.Pipeline.Tasks
Assembly: solution.dll
Syntax
public class StripUnusedSpriteSources : IBuildTask
Properties
Name | Description |
---|---|
Version | Version identifier for the build task. Primarily for caching. |
Methods
Name | Description |
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Run() | Run task method |