Class GenerateBundlePacking
Packs each asset bundle and calculates the asset load file dependency list.
Implements
Inherited Members
Namespace: UnityEditor.Build.Pipeline.Tasks
Assembly: solution.dll
Syntax
public class GenerateBundlePacking : IBuildTask
Properties
| Name | Description |
|---|---|
| Version | Version identifier for the build task. Primarily for caching. |
Methods
| Name | Description |
|---|---|
| Run() | Run task method |