Class CreateMonoScriptBundle
Optional build task that extracts all referenced MonoScripts and assigns them to the specified bundle
Implements
Inherited Members
Namespace: UnityEditor.Build.Pipeline.Tasks
Assembly: solution.dll
Syntax
public class CreateMonoScriptBundle : IBuildTask
Constructors
Name | Description |
---|---|
CreateMonoScriptBundle(string) | Create the MonoScript bundle. |
Properties
Name | Description |
---|---|
MonoScriptBundleName | Stores the name for the MonoScript bundle. |
Version | Version identifier for the build task. Primarily for caching. |
Methods
Name | Description |
---|---|
Run() | Run task method |