Class CreateMonoScriptBundle
Optional build task that extracts all referenced MonoScripts and assigns them to the specified bundle
Implements
Inherited Members
Namespace: UnityEditor.Build.Pipeline.Tasks
Assembly: solution.dll
Syntax
public class CreateMonoScriptBundle : IBuildTask
Constructors
| Name | Description |
|---|---|
| CreateMonoScriptBundle(string) | Create the MonoScript bundle. |
Properties
| Name | Description |
|---|---|
| MonoScriptBundleName | Stores the name for the MonoScript bundle. |
| Version | Version identifier for the build task. Primarily for caching. |
Methods
| Name | Description |
|---|---|
| Run() | Run task method |