Class CreateBuiltInBundle
Optional build task that extracts Unity's built in extras and assigns them to the specified bundle
Implements
Inherited Members
Namespace: UnityEditor.Build.Pipeline.Tasks
Assembly: solution.dll
Syntax
public class CreateBuiltInBundle : IBuildTask
Constructors
Name | Description |
---|---|
CreateBuiltInBundle(string) | Create the built-in bundle. |
Properties
Name | Description |
---|---|
BuiltInBundleName | Stores the name for the built-in bundle. |
Version | Version identifier for the build task. Primarily for caching. |
Methods
Name | Description |
---|---|
Run() | Run task method |