Struct ScopedBuildStep
Helper class to define a scope with a using statement
Implements
Inherited Members
Namespace: UnityEditor.Build.Pipeline.Interfaces
Assembly: solution.dll
Syntax
public struct ScopedBuildStep : IDisposable
{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end}