{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Method GetHash128 | Scriptable Build Pipeline | 2.0.2
docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method GetHash128

    GetHash128()

    Optimized hash function for use with the Build Cache system.

    Declaration
    Hash128 GetHash128()
    Returns
    Type Description
    Hash128

    Unique hash for the contents of this write operation.

    GetHash128(IBuildLogger)

    Optimized hash function for use with the Build Cache system.

    Declaration
    Hash128 GetHash128(IBuildLogger log)
    Parameters
    Type Name Description
    IBuildLogger log

    The build log.

    Returns
    Type Description
    Hash128

    Unique hash for the contents of this write operation.

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)