Interface IBundleBuildContent
Base interface for feeding Assets with explicit Asset Bundle layout to the Scriptable Build Pipeline.
Namespace: UnityEditor.Build.Pipeline.Interfaces
Assembly: solution.dll
Syntax
public interface IBundleBuildContent : IBuildContent, IContextObject
Properties
| Name | Description |
|---|---|
| Addresses | Custom loading identifiers to use for Assets or Scenes. |
| BundleLayout | Specific layout of asset bundles to assets or scenes. |