{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Interface IBundleBuildContent | Scriptable Build Pipeline | 2.0.2
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    Interface IBundleBuildContent

    Base interface for feeding Assets with explicit Asset Bundle layout to the Scriptable Build Pipeline.

    Inherited Members
    IBuildContent.Assets
    IBuildContent.Scenes
    Namespace: UnityEditor.Build.Pipeline.Interfaces
    Assembly: solution.dll
    Syntax
    public interface IBundleBuildContent : IBuildContent, IContextObject

    Properties

    Name Description
    Addresses

    Custom loading identifiers to use for Assets or Scenes.

    BundleLayout

    Specific layout of asset bundles to assets or scenes.

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