Class ContentPipeline
Static class containing the main content building entry points into the Scriptable Build Pipeline.
Inherited Members
Namespace: UnityEditor .Build.Pipeline
Assembly: solution.dll
Syntax
public static class ContentPipeline
Fields
Name | Description |
---|---|
Build |
Default callback implementation. |
k |
Default temporary path used for building script data. |
k |
Default temporary path used for building content data. |
Methods
Name | Description |
---|---|
Build |
Default implementation of generating Asset Bundles using the Scriptable Build Pipeline. |
Build |
Default implementation of generating Asset Bundles using the Scriptable Build Pipeline. |