Class BuildResults
Basic implementation of IBuildResults. Stores the results for script compilation and content building. IBuildResults
Inherited Members
Namespace: UnityEditor.Build.Pipeline
Assembly: solution.dll
Syntax
[Serializable]
public class BuildResults : IBuildResults, IContextObject
Constructors
| Name | Description |
|---|---|
| BuildResults() | Default constructor, initializes properties to defaults |
Properties
| Name | Description |
|---|---|
| AssetResults | Map of Asset data included in this build |
| ScriptResults | Results from the script compiling step. |
| WriteResults | Map of serialized file name to results for built content. |
| WriteResultsMetaData | Map of serialized file name to additional metadata associated with the write result. |