Class BuildResults | Scriptable Build Pipeline | 1.5.10
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    Class BuildResults

    Basic implementation of IBuildResults. Stores the results for script compilation and content building. IBuildResults

    Inheritance
    Object
    BuildResults
    Namespace: UnityEditor.Build.Pipeline
    Syntax
    [Serializable]
    public class BuildResults : IBuildResults, IContextObject

    Constructors

    BuildResults()

    Default constructor, initializes properties to defaults

    Declaration
    public BuildResults()

    Properties

    ScriptResults

    Results from the script compiling step.

    Declaration
    public ScriptCompilationResult ScriptResults { get; set; }
    Property Value
    Type Description
    ScriptCompilationResult
    Implements
    IBuildResults.ScriptResults

    WriteResults

    Map of serialized file name to results for built content.

    Declaration
    public Dictionary<string, WriteResult> WriteResults { get; }
    Property Value
    Type Description
    Dictionary<String, WriteResult>
    Implements
    IBuildResults.WriteResults
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