docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Enum ContextUsage

    Options for how the attribute is used among build tasks. It can be either injected to and or extracted from a build task.

    Namespace: UnityEditor.Build.Pipeline.Injector
    Assembly: Unity.ScriptableBuildPipeline.Editor.dll
    Syntax
    public enum ContextUsage

    Fields

    Name Description
    In

    Use to indicate that the attribute can only be injected to a build task.

    InOut

    Use to indicate that the attribute can be injected to and extracted from a build task.

    Out

    Use to indicate that the attribute can only be extracted from a build task.

    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)