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    Interface IBuildCache

    Base interface for the Build Caching

    Namespace: UnityEditor.Build.Pipeline.Interfaces
    Assembly: solution.dll
    Syntax
    public interface IBuildCache : IContextObject

    Methods

    Name Description
    GetCacheEntry(string, int)

    Gets a CacheEntry for a file identified by its relative path.

    GetCacheEntry(Type, int)

    Gets a CacheEntry for a scripting type by a System.Type.

    GetCacheEntry(ObjectIdentifier, int)

    Gets a CacheEntry for an object identified by an Object Identifier.

    GetCacheEntry(GUID, int)

    Gets a CacheEntry for an asset identified by its GUID.

    GetCachedArtifactsDirectory(CacheEntry)

    Returns the path where artifact data can be saved in the cache

    GetCachedInfoFile(CacheEntry)

    Returns the path where info data can be saved in the cache

    HasAssetOrDependencyChanged(CachedInfo)

    Checks if the CachedInfo passed in needs to be rebuilt

    LoadCachedData(IList<CacheEntry>, out IList<CachedInfo>)

    Loads a set of CachedInfos from the cache

    SaveCachedData(IList<CachedInfo>)

    Saves a set of CachedInfos to the cache

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    on Wednesday, September 27, 2023