Enum DefaultBuildTasks.Preset
Options for different preset build pipelines
Namespace: UnityEditor.Build.Pipeline
Assembly: Unity.ScriptableBuildPipeline.Editor.dll
Syntax
public enum DefaultBuildTasks.Preset
Fields
Name | Description |
---|---|
AssetBundleBuiltInShaderExtraction | Use to indicate that the pipeline should create asset bundles and the built-in shader bundle. |
AssetBundleCompatible | Use to indicate that the pipeline should create asset bundles. |
AssetBundleShaderAndScriptExtraction | Use to indicate that the pipeline should create asset bundles, the built-in shader bundle, and MonoScript bundle. |
PlayerScriptsOnly | Use to indicate that the pipeline only executes player scripts. |